Planetary Development[Feb 13, 2009]
Click on your planet and then click “Build”
Alum Factory: Factory to produce Alum. The yield of Alum on the planet depends on the number and level of the Alum Factories on the planet and the Alum content (%) of the planet.
Real yield of Alum=Alum yield affected by Alum Factories * Alum content of the planet * (Yield can be increased with paid service)
Alum Factory: Factory to produce Alum. The yield of Alum on the planet depends on the number and level of the Alum Factories on the planet and the Alum content (%) of the planet.
Real yield of Alum=Alum yield affected by Alum Factories * Alum content of the planet * (Yield can be increased with paid service)
Alum Refining Factory: Factory to increase Alum content percentage of the planet. On the same planet, only the highest level Alum Refining Factory works.
Gas Factory: Factory to produce Gases. The yield of Gas on the planet depends on the number and level of the Gas Factories on the planet and the Gas content (%) of the planet.
Real yield of Gas=Gas yield affected by Gas Factories * Gas content of the planet * (Yield can be increased with paid service)
Gas Refining Factory: Factory to increase Gas content percentage of the planet. On the same planet, only the highest level Gas Refining Factory works.
Simulated Ecosystem: Produces habitable ecosystems for colonies. This increase in the amount of habitable areas yields an increase in Population. The yield of Population on the planet depends on the number and level of the Simulated Ecosystems on the planet and the living environment (%) of the planet.
Real yield of Population=The number of Simulated Ecosystems * Living environment of the planet * (Yield can be increased with paid service)
Ecosystem Improvement Facility: Facility to improve the living environment (%) of the planet. On the same planet, only the highest level Ecosystem Improvement Facility works.
Science Institute: A structure housing scientists studying advances in science. Yields Science points.
Real yield of Science points=Yield affected by Science Institutes * (1 + Yield bonus added by Comsat + (opt)Yield increased with paid service)
Planetary Comsat: Comsat to change the yield (%) of Science points of the whole galaxy where the planet is located. In the same galaxy, only the highest level Planetary Comsat works.
Celestial Industrial Base: Base which can yield Alum, Gas and Population.
Shipyard: Shipyards are a facilities for the construction of warships. Ship building acceleration (%) caused by shipyards is stackable.
Senior Shipyard: An advanced Shipyard with the most highly trained and experienced shipbuilders. This expertise accelerates ship building (%). On the same planet, only the highest level Senior Shipyard works.
Airport: Airports are regional facilities to accelerate ship building (%) in the galaxy where the planet is located. In the same galaxy, only the highest level Airport works.
Real speed of shipbuilding (%)=1 - (Ship building speed affected by Shipyards + Shipbuilding speed bonus affected by Shipyards + Shipbuilding speed bonus affected by Airport + (opt) Shipbuilding speed increased with paid service)
Depot: Building for producing and storing Supplies.
Production formula for Supplies: 4 Alum+4 Gas+1 Population=10 Supplies
Hardened Wall: Barrier which increases the planet’s Durability.
Energetic Laser: Laser which increases the planet’s Durability and Attack while in combat.
Thunder Hammer: Thunder Hammer which increases the planet’s Durability and Attack while in combat.
Defensive Cannon: Defensive Cannon which increases the planet’s Durability and Attack while in combat.
Ultimate Judgment: Ultimate facility which can increase the planet’s Durability and Attack while in combat.
MAP Cannon: Cannon which can attack all enemies in the galaxy within a certain range. Truly the ultimate weapon of a planetary fortress. (Currently unavailable)
Note: All planets have limited construction slots. So please arrange the types and numbers of buildings being constructed to fit with your strategic goals.
Gas Factory: Factory to produce Gases. The yield of Gas on the planet depends on the number and level of the Gas Factories on the planet and the Gas content (%) of the planet.
Real yield of Gas=Gas yield affected by Gas Factories * Gas content of the planet * (Yield can be increased with paid service)
Gas Refining Factory: Factory to increase Gas content percentage of the planet. On the same planet, only the highest level Gas Refining Factory works.
Simulated Ecosystem: Produces habitable ecosystems for colonies. This increase in the amount of habitable areas yields an increase in Population. The yield of Population on the planet depends on the number and level of the Simulated Ecosystems on the planet and the living environment (%) of the planet.
Real yield of Population=The number of Simulated Ecosystems * Living environment of the planet * (Yield can be increased with paid service)
Ecosystem Improvement Facility: Facility to improve the living environment (%) of the planet. On the same planet, only the highest level Ecosystem Improvement Facility works.
Science Institute: A structure housing scientists studying advances in science. Yields Science points.
Real yield of Science points=Yield affected by Science Institutes * (1 + Yield bonus added by Comsat + (opt)Yield increased with paid service)
Planetary Comsat: Comsat to change the yield (%) of Science points of the whole galaxy where the planet is located. In the same galaxy, only the highest level Planetary Comsat works.
Celestial Industrial Base: Base which can yield Alum, Gas and Population.
Shipyard: Shipyards are a facilities for the construction of warships. Ship building acceleration (%) caused by shipyards is stackable.
Senior Shipyard: An advanced Shipyard with the most highly trained and experienced shipbuilders. This expertise accelerates ship building (%). On the same planet, only the highest level Senior Shipyard works.
Airport: Airports are regional facilities to accelerate ship building (%) in the galaxy where the planet is located. In the same galaxy, only the highest level Airport works.
Real speed of shipbuilding (%)=1 - (Ship building speed affected by Shipyards + Shipbuilding speed bonus affected by Shipyards + Shipbuilding speed bonus affected by Airport + (opt) Shipbuilding speed increased with paid service)
Depot: Building for producing and storing Supplies.
Production formula for Supplies: 4 Alum+4 Gas+1 Population=10 Supplies
Hardened Wall: Barrier which increases the planet’s Durability.
Energetic Laser: Laser which increases the planet’s Durability and Attack while in combat.
Thunder Hammer: Thunder Hammer which increases the planet’s Durability and Attack while in combat.
Defensive Cannon: Defensive Cannon which increases the planet’s Durability and Attack while in combat.
Ultimate Judgment: Ultimate facility which can increase the planet’s Durability and Attack while in combat.
MAP Cannon: Cannon which can attack all enemies in the galaxy within a certain range. Truly the ultimate weapon of a planetary fortress. (Currently unavailable)
Note: All planets have limited construction slots. So please arrange the types and numbers of buildings being constructed to fit with your strategic goals.







